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April 17, 2008
234 KB
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Comments: 11
Favourites: 97 [who?]

Views: 2,416 (2 today)
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:iconfunerium:
Thanks for checking out. :peace:


Third & final prize for the Dark is my demeanor contest, more info here:

[link]


K, that´s it for spaceart for a while, manipulated stuff coming up next, and a collab or two at some point.
:plotting:
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:iconsamjo989:
More amazing space art! This one's a fave for sure.

There's just something so quietly beautiful and serene about space; makes you think -- for how many thousands and thousands and thousands of years the planets have been silently turning, and here we are killing ourselves worrying about tomorrow... ah well, I'm drifting =P

Anyway, I think you've captured the beauty of space... well, beautifully! Excellent work =)
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:iconfunerium:
Yep, working with space is often a pleasure, easy to forget all the little things and dive into the vastness of the possible worlds around us. :)
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:iconsynax444:
Just amazing, I cant get over how natural this piece is... the texture, the lighting... crazy good.
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:iconeyeconartist:
*eyeconartist Apr 18, 2008  Professional Digital Artist
This is great. The color pallette and concept are awesome, but the clouds are what really impress me. What did you do to separate them from the surface texture of the planet like that?
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:iconfunerium:
They´re were not on the ground-layer to begin with, I always keep them separate while building up the planets. I usually have the ground on a many different layers when the whole surface is being built, and once that part is done, the clouds come at later point. And they take a lot of layers also at first, since they´re a combination of heavily modified satellite images, some photos of regular clouds, and some small bits are airbrushed in if needed. But I´m not that great when it comes to painting, so I try to avoid it as well as I can.

So, there was no need to remove anything from the surface part, that was cloudless untill the point where the completed cloudpart was just pasted on top of it. The mode of the clouds was set to screen, that usually gives a decent look for the whole thing and blend properly without much unnecessary battle. :)
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:iconeyeconartist:
*eyeconartist Apr 19, 2008  Professional Digital Artist
Nice. Thank you so much, it's completely appreciated. Your candor about your resistance to painting is totally understood. I have my issues as well. I understand your process of separating the planet surface texture and the clouds. From the other planet deviations I've seen, the thing that sets the realistic ones from the fairly descent ones is the ability to show the weather pattern. I'm still a planet deviation virgin, so to speak, so do you have a tutorial or some tips on how to create a planet as realistic as yours? If you have time to do that, it would be most appreciated. The favor could be returned for any questions you might have about PS techniques. My day job is as a Digital Retoucher for photographers, advertising and the large format print industry. Not that I think you need it, but I would feel indebted if you helped me with this.

Thanks again and talk to you soon.

®y
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:iconfunerium:
Can´t really help out on achieving the level of realism, that part is always the trickiest when it comes to planet creating. But this tutorial is a real must see if you´re new to building them:

[link]

That´ll teach you on how to get a decent base for the planet, and also, a really good looking atmosphere to surround it. Experimenting with different phototextures to be used on the base is a good move once you´ve tried the whole thing out. And of course, don´t be shy to use more than one layer when building up the details, and of course different textures for them. For example, a rocktexture gives a somewhat detailed ground, but if you need anything natural bits, like forests or such, then pasting some edited moss or anything green might help. Or anything your imagination cooks up.

As for the whole weather-effect you mentioned, manipulating regular cloud-shots can help you achieve with the right look, but starting up with the manipulating of them can be a pain. At least was for me in the beginning. Enough experimenting will get you forward though I´m sure, if you just keep at it.

But, check out that tutorial first, that´s a good start. And move to more tricky stuff once you´ve gone crazy with experimenting different materials. :peace:
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:iconeyeconartist:
*eyeconartist Apr 23, 2008  Professional Digital Artist
Wow! Thanks so much for the info mate. This is amazingly helpful. Thanks for taking the time. I'll be checking this out in the next couple of days. I've gotten sidetracked with actual work from my work. So damn distracting.

But when I've done some doodles I'll let you know and maybe you can give me some feedback.

You ROCK! :headbang:
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